TASK : Explain the purpose of the Game. As a postmodernist why have the creators of Desert Bus intentionally set out to make a terrible yet painfully realistic (for its time) game? Write about your experience of playing it and how it fitted into the narrative of computer games
Post-modernism in itself tries to create something that looks like real life because it is real life; this prevents the viewer watching a programme such as Skins and saying 'this looks like when we did that...' etc. because, of course it looks like real life - it's a drama programme so it's made to look like real life, because real life looks like Skins, because Skins is not real.
So when the gamer plays Desert Bus they think it looks like real life, because it's in real time with realistic effects. However a real life bus looks like Desert Bus, because Desert Bus is merely an online game. As mentioned by Penn Jillette on his radio show, the game was in response to more violent, controversial video games; those types of video games generally do not look like real life - for the typical person. However to someone living in a place like 'San Andreas' they may have experienced knife crime, gun crime or stealing cars.
Unfortunately I have not had the chance to play Desert Bus for myself as I am using a Mac and the online game does not appear to work on Macs. However I can imagine the game being tedious and extremely time consuming (as it takes 8 hours - real time - to complete one trip in the Desert Bus.)
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